Undertale Beta Code

broken image


  1. Undertale Beta Access Code
  2. Undertale Last Breath Cheats
  3. Undertale The Second Universe Codes
  4. Undertale Cheat Code
  5. Undertale Beta Code

Template:Character 1 Bio: 2 Origin: 3 Powers: 3.1 Command 3.2 King's Blasters 3.3 Game Over 3.4 Chains of Judgment 3.5 King's Right hands 3.6 King and God's WRATH! 3.7 Out-Code Reset 3.8 Denial 4 Relationships: 5 Trivia: 6 Gallery King Multiverse is a Sans that is the ruler and Omni-King of the entire UnderTale Multiverse. He controls the rest of the Gods in the multiverse such as Error!Sans. Undertale complete vinyl soundtrack box set. Including a shirt designed by toby fox to benefit united way covid-19 response and recovery funds. Undertale's code is quite easy to get into and mess around with (on PC) for simple things like If you want to give yourself extra gold. That being said be very careful as messing with the wrong.

Looking for good Undertale music ids for your Roblox games in one place? Find the song codes easily on this page!

Please let us know if any id or videos has stopped working. Thank you!

Artist - SongID
Undertale - Alphys
Undertale - Amalgam
Undertale - Anticipation
Undertale - Asgore
Undertale - ASGORNALDS
Undertale - Asrielovania
Undertale - Bonetrousle
Undertale - Celerina
Undertale - CORE
Undertale - Dogsong
Undertale - Dummy!
Undertale - ECHO
Undertale - Finale
Undertale - Gabetrousle
Undertale - Ghost Fight Remix
Undertale - Ghosties
Undertale - Heartache
Undertale - His Theme
Undertale - Home
Undertale - Hotel
Undertale - Megalo Strike Back
Undertale - Megalovania [Dual Mix]
Undertale - Memory
Undertale - METTADOG
Undertale - Nyehehe!
Undertale - Respite
Undertale - Ruins
Undertale - Sans vs Papyrus
Undertale - Sansloid
Undertale - Stronger Than you Trio
Undertale - Tem Shop (Ben Briggs Remix)
Undertale - Undertale
Undertale - Undyne
Undertale - Waterfall
Artists
2 Chainz
2 Pac
21 Savage
30 seconds to mars
50 Cent
A Boogie Wit Da hoodie
AC/DC
Adele
Aerosmith
Afrojack
Against the current
Airbourne
AJR
Akon
Alan Walker
AlbertsStuff
Alessia Cara
Anne
Ariana Grande
Arman Cekin
Attack on Titan
Austin Mahone
Avenged Sevenfold
Avici
Bebe Rexha
Blackbear
Bon Jovi
Britney Spears
Bruno Mars
Bryson Tiller
Calvin Harris
Camilla Cabello
Chance the Rapper
Charlie Puth
Childish Gambino
Chris Brown
Clean Bandit
Coldplay
Daft Punk
David Bowie
David Guetta
Dawin
Deadmau5
Demi Lovato
DJ Khaled
DJ Snake
Don Diablo
Drake
Dua Lipa
Duke Dumont
Ed Sheeran
Ellie Goulding
Eminem
Enrique Iglesias
EXO
Fall Out Boy
Fetty Wap
Fifth Harmony
Flo Rida
FNAF
Future
Galantis
Eazy
George Michael
Gorillaz
Green Day
Gucci Mane
Roses
HAIM
Halsey
Hardwell
Hollywood Undead
Iggy Azalea
Imagine Dragons
J Hus
J. Balvin
James Arthur
Jason Derulo
Jim Yosef
Justin Bieber
Katy Perry
Kendrick Lamar
Kodak Black
KSI
Kygo
Lady Gaga
Lana Del Rey
Lil Pump
Lil Uzi Vert
Lil Wayne
Lil Yachty
Lindsey Stirling
Linkin Park
Logan Paul
Logic
Lorde
M.I.A
Machine Gun Kelly
Macklemore
Major Lazer
Maroon 5
Marshmello
Martin Garrix
Martin Jensen
Meghan Trainor
Michael Jackson
Mostack
NAV
Nero
Nicki Minaj
Nightcore
NK
Olly Murs
One Direction
P!nk
Panic! At the Disco
Pitbull
Playboi Carti
PnB Rock
Pokemon
Post Malone
Prince
Prince Royce
Psy
Queen
Rae Sremmurd
Red Hot Chili Peppers
RiceGum
Rihanna
Robin Schulz
S3RL
Selena Gomez
Shawn Mendes
Sia
Skillet
Skrillex
Steven Universe
Taylor Swift
The Beatles
The Black Eyed Peas
The Chainsmokers
The Weeknd
Tiësto
Timmy Trumpet
Tobu
Travis Scott
Twenty One Pilots
Undertale
Usher
Wiz Khalifa
XXTentacion
Young Thug
Zara Larsson
Zedd
Zella Day

Find more artists and their roblox song id's.

This is a plugin that replicates the Bullet-hell system from Undertale.

Look at the code or download the Plugin:

Undertale Battle System
SumRndmDde

This is a plugin that replicates the Bullet-hell system from Undertale.


Skill Notetags

Undertale Beta Access Code

Place these notetags into the notebox of a Skill to customize the qualities
of the UTB attack!

For a Skill to use the Undertale Battle System, place this notetag in it:

Set this to the amount of frames the UTB attack will last.
60 frames = 1 second.


Set's this Skill to use the default mode.


Set's this Skill to use the blue mode (gravity mode).
Can also use:
1.2 = Gravity to the left
1.3 = Gravity to the right
1.4 = Gravity to the up


Set's this Skill to use green mode (shield mode).


Set's this Skill to use purple mode (trap mode).


Set's this Skill to use yellow mode (shooter mode).

Set this to the amount of frames of invincibility that the player should
get when they're hit with an attack.
60 frames = 1 second.

If this Notetag is in the Notebox of the Skill, then the 'attacks' will
be deleted if they exit the battle frame.

Undertale beta code

If this isn't present, then attacks will be seen everywhere.


This allows you to customize JavaScript code for the overall Skill.
You can use ‘f' and ‘p' which are variables representing the current frame
and player object respectively.

Here's some examples:

– How to change Player's mode to 1 at frame 100:

if(f 100) {
p.setMode(1);
}

– How to show a message at frame 300:

if(f 300) {
this.message('Hello !This is a message.');
}

– How to have a 1 in 100 chance for an instance of Attack 1 to
spawn every frame:

if(Math.randomInt(100) 1) {
this.createAttack(1);
}

Undertale Last Breath Cheats


This is code that is run once at the start of the Skill.
It is mainly used to initialize variables and spawn preparation attacks
if it is necessary.

Here's some examples:

– Creates a number variable called 'count':

this._count = 0;

– Spawns Attack 1 on the first frame only:

this.createAttack(1);

– Sets the frame's Width to 500 and substract 50 from the frame's X:

this.window.width = 500;
this.window.x -= 50;


Now, each Skill can have 9 individual 'UTB attacks'.
You can customize one of them by using the tags above.
Then, you can customize the qualities of the attack by
using notetags inside of the UTB attack tags.

You may have to use this online tool to make the creation convenient:
http://sumrndmdde.github.io/UTB-Attack-Creator/

For example:


Initial X: this.x + 220
Initial Y: this.y + 5
Collision Type: Rect
Width: 160
Height: 20
X Speed: 0
Y Speed: 0.5
X Accel: 0
Y Accel: 0
Color: green
Spawn Rate: 100
Spawn Delay: 0


Initial X: this.x
Initial Y: this.y
X Speed: 1
Y Speed: 1
X Accel: 0
Y Accel: 0
Collision Type: circle
Radius: 15
Spawn Rate: 100
Spawn Delay: 20
Delete Distance: 50
Destructible: true

if(this.x > width) this.xspeed = -1;


Actor Notetags

Use these to customize the Image and Collision of the Actor:

Use this to set the file of the image of what you want the Actor to look
like. The image must be stored in img/SumRndmDde/utb/

Example:

Set this to the speed the Actor should move in the frame.

Simply set this to a number.

Example:

Set this to the shape of this Actor's collision box.

You can use: 'circle' or 'rect'.

Example:

In order to customize the size of the shapes, use:


For the 'circle' collision.



For the 'rect' collision.


Misc JavaScript Eval Info

Undertale Attack Evals

Here are the following variables for Undertale Attacks to be used in
'Direct Code':

Image – this.image
Animation Frames – this.aniFrames
Animation Speed – this.aniSpeed
Type – this.type
Initial X – this.x
Initial Y – this.y
Collision Type – this.shape
Radius – this.radius
Width – this._mywidth
Height – this._myheight
X Speed – this.xspeed
Y Speed – this.yspeed
X Accel – this.xaccel
Y Accel – this.yaccel
X Scale – this.scale.x
Y Scale – this.scale.y
Opacity – this.opacity
Rotation – this.rotation
Visibility – this.visibility
Color – this.color
Delete Distance – this.deleteDistance
Destructible – this.destructible
Direct Code – this.directCode
Initial Code – this.iniCode
Window – this.window

Window Frame Evals

For the 'Direct Code' and 'UTB Code' notetags, you can use the this.window
variable to reference various positions on the frame.

Undertale The Second Universe Codes

this.window.x – The X position of the Window
this.window.y – The Y position of the Window
this.window.width – The width of the Window
this.window.height – The height of the Window
this.window.left – The X position of the left side of the Window
this.window.right – The X position of the right side of the Window
this.window.top – The Y position of the top side of the Window
this.window.bottom – The Y position of the bottom side of the Window
this.window.x_middle – The X position of the middle of the Window
this.window.y_middle – The Y position of the middle of the Window

Message Bubble Text Save

In order to 'save' text to be shown in the next Undertale attack, use
the following Script Call:

$gameMessageBubble.saveText(`Insert the text
you wish to use
in here!`);

Screenshot:

Detailed Changelog (do I still need this?)

Version 1.00
– Everything else (lol)

Version Beta 1.50
– Added TRAP (Purple) Mode
– Added Blue and Orange attacks
– Added Player rotation effect
– Added X/Y Scale, Opacity, Rotation attributes to UTB Attacks

Version Beta 1.40
– Rewrote the entire plugin from scratch D:
– Converted Bitmap-oriented system to a Sprite-oriented system
– Added 'Defaults' system
– Tons of new Parameters added!

Undertale Cheat Code

Version Beta 1.30
– Added the ability to customize the image used for each Actor
– Added the ability to customize the collision of each Actor
– Attacks can now exist outside of the Battle Box
can be used to draw the attacks outside of the Battle Box
– Can now call 'Initial Code'
– Removed Dynamic Speed and Set
– Added more Parameters for customizing hue and opacity

Version Beta 1.20
– Damage is now based odd the damage a Skill would normally do as opposed to consistently doing 50 damage.
– 'Delete Distance' can be used to specify a specific distance outside the box an attack may go before it is deleted.
– Added YELLOW mode. It let's you shoot bullets when pushing 'Z'. Use to set the Skill to have YELLOW mode.

Version Beta 1.10
– Added 'message' function to be used in UTB Code (this.message('message'))
– Added 'createAttack' function to be used in UTB Code (this.createAttack(id))
– Added JavaScript Code Notetag for Code that will
be called every frame the Skill is Active (…)
– Fixed Compatbility Issue with YEP Battle Engine Core
– Upgraded the Attack Deletion System
– Preload Face Images

Version Beta 1.00
– Added Parameters for various customization
– Fixed various bugs
– Created an individual class for the Player
– Beta Plugin Released at this version

Undertale Beta Code

Version Alpha 1.40
– Added the ability to give objects custom images
– Added 'modes' to the Player
– Added the ability to customize 'mode' per attack
– Added 'blue mode' aka. gravity game
– Demo Created at this version

Version Alpha 1.30
– Added Custom Spawn Rates
– Added Spawn Delay
– Custom Color
– Added the ability to have 9 desperate UTB objects per attack
– Further improved upon collision system

Version Alpha 1.20
– Improved upon collision system
– Made collisions cusomizable per UTB attack object
– Added the ability to view collision masks of objects

Version Alpha 1.10
– Build UTB Attacks based on Skills used by Enemy
– Added Notetag system for customizing UTB attacks
– Added customizable durations for the UTB attacks
– Added 'Dynamic' and 'Static' movement

Version Alpha 1.00
– Initial reveal version
– Created the basic system with hard-coded attacks for each enemy
– Demo Created at this version





broken image